Me4Me

About This Game

A visually striking 2D platformer puzzle adventure where players must rely on both themselves and their clone to navigate 15 handcrafted levels across 5 unique worlds. With no forced ads or in-app purchases, the game offers a pure, skill-based experience. Players solve puzzles, avoid hazards, and use dual character mechanics to trigger switches, distract enemies, and uncover hidden paths. Featuring smooth controls, challenging gameplay, layered parallax backgrounds, and the powerful FireWave ability, Me4Me delivers a deeply immersive experience for casual and hardcore gamers alike. More levels and worlds are on the way, expanding the adventure even further.

Key Features:

 

  • Innovative dual-character puzzle mechanics with clone control.

  • 15 handcrafted levels across 5 immersive worlds (with 15 more levels and 5 worlds coming soon).

  • Unique hazards, traps, and the FireWave ability for enemy control.

  • 100% skill-based progression with no forced ads or in-app purchases.

 

Role:

 

  • Designed and developed all game systems and level mechanics from scratch.

  • Led the full development lifecycle, from concept and design to deployment.

  • Prioritized responsive controls, performance optimization, and polished gameplay experience.

 

 

Technologies Used:

 

  • Unity 3D
  • C#
  • Blender & GIMP
  • Git

 

Achievements:

 

  • Created a unique clone-based puzzle mechanic with growing difficulty curves.
  • Delivered a smooth gameplay experience with optimized performance across devices.

 

 

Store Links: